Wednesday, 17 November 2010

http://www.creeptheprophet.com/?p=1678 This post shows how someone chooses a quest to follow to get online gaming money only to find that as the world changes the NPC that started the quest has been removed but has left a mark upon the game. A player was immersed into the world and had a small bond due to the activities that made a story with a NPC when this NPC was removed it made the player question the game itself, creating physical emotion outside the game. This shows how a player in a MMO with a lack of story and emotional narrative can form a emotional respond with the gameplay and relationship with a NPC can creating a narrative itself.

I also found a website that allowed you to compare in game rades and tell the story of what you did with others. This website is: http://www.mmostories.com/. For World of Warcraft players can share created experience stories. You can also host you combat logs to share with others and compeat for better out comes. This is a website that allows players to share there story's on a large scale and also connect those who also participated in those battles for them to see the outcome of the game and to help retell what happened.

No comments:

Post a Comment